![]() If you do manage to figure it out, it involves so much back tracking and repetitive action that's it is just a total gamer killer in terms of enjoyment. It's pretty much impossible to solve even with cheating, especially if you missed a step. I have reached one area, the "maze" which embodies the worst tendencies that Cyan games puts into some of it's puzzles. Some of the puzzles involve math, literally they do and that's not my strong point, but you can find solutions online and hints and get past them easy enough and continue to explore. The reason why is the one thing I find wrong with this new adventure. To be 100% honest, I am reviewing this game without finishing playing it. Like those past project, Obduction has many puzzles to solves and nooks and crannies to explore but follows it's own rules and aesthetics. Where it resembles that previous franchise is in the gameplay and feeling of the environments. It is very much it's own thing and I applaud the makers for that. this game does not loo like the games from the series or follow the plot or have any thematic connection to them. ![]()
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